Historical baseball simulation leagues
Do you have what it takes to be an epic manager? Play the best baseball players from over the past 125 years all on your phone. Draft and strategize to beat the computer or your friends.
Just your email. No password. Free to play.
Made for the few minutes of free time you get in a day: a draft can be paused, a game takes a few minutes, and a league plays one game day at a time. A free account is just your email, no password.
How the game is played See all 1,430 cards
In a quick game you make the calls live: steals, bunts, walks, your defense and your bullpen. In a league you set most of them ahead of time. The game handles the rest, such as extra bases, tag-ups and double plays. See the calls or which ones the game makes.
Open your manager's notebook to plan your picks before the clock starts: three choices for every spot, who the computer is likely to take, and your budget. Your plan follows you from game to game.
Three steps, and you can start at any of them. Practice is free, and every step teaches you something about how the game really plays.
Practice drafting against the computer from 1,400 all-time player-seasons. Sign in free and the scout puts his advice on every pick in his own words: who to take now, who the computer is about to grab, and what your budget can afford. When the draft ends you get a report card: a score, a letter grade from A+ to F, and your chance of beating the computer's team over 1,000 simulated games, with the scout's verdict on what you did.
Play for fun, or learn strategy. Take a great club out on the field, roll the dice yourself and make the calls. It's the practice field: learn the game here before you start a league.
Want other people to play with? That's free too.
Sit at a free table. Ten seats, a salary cap, and nothing to pay. You sit down with nine other managers, and the season starts when all ten seats fill. Not full after three days? With four or more managers seated, computer clubs fill the empty seats and it starts anyway.
Invite a friend. Send them a link, and they can try the game free.
This is the real thing: a league of real managers playing for a cash pot. Your league sets the dues and how the pot is paid out. You're the commissioner, and you invite and approve every member.
Every player-season in the game becomes a card: his real stats, what he's worth in the game, and the roll card the dice read. These are legends. What's a legend? See the greatest seasons ever played
How to read a roll card. At every at-bat two 20-sided dice are rolled, one for the batter and one for the pitcher. The higher die decides whose card is used, then a 1-to-100 roll picks the result on that card. The wider a range, the more often it happens: Ruth's 1920 card gives him 16 slots out of 100 for a home run.
A legend is one of the 45 highest-rated single seasons in the game: Babe Ruth in 1920, Barry Bonds in 2001, Pedro Martinez in 2000. Legends cost $11M to $18M under the salary cap, and each has a card the dice read like any other player's.
Quick games with classic clubs don't count toward this. In a league or at a free table there is nothing to earn: every legend is on the board for every manager from the first day, marked with a Legend badge.